Vol. XVIII · Free shipping $75+ · Read the collection
Feature · Product Review

Court of Ire [Commander Legends] SM232 −8: You get an emblem

Court of Ire [Commander Legends] SM232 −8: You get an emblemSet: Commander Legends Type: Enchantment Rarity: Rare Cost: {3}{R}{R} When Court of Ire enters the battlefield, you become the monarch. At the beginning of your upkeep, Court of Ire deals 2 damage to any target. If you're the monarch, it deals 7 damage instead. Hold your tongue, lest you burn it.

SKU: 30704329497 · From anairsoft.com

4.0
USD12.00 USD34.00

Pay in 4 interest-free payments of $3.00 Learn more

Shipping Estimate
USA
  • USA
  • CAN

Ships within 48 hours · Estimated delivery Jul 31 - Aug 5

Description

−8: You get an emblem with "Whenever a creature enters the battlefield under your control

If this card is sent to the Graveyard: You can target 1 of your banished "Monarch" Spell/Trap Cards

Set: Khans of Tarkir Type: Enchantment Rarity: Rare Cost: {U}{R}{W} Whenever you cast a noncreature spell

Set: Unstable Type: Enchantment Rarity: Rare Cost: {2}{W} {1}{W}

3 or more: Each player sends 3 cards from their Extra Deck to the Graveyard

Court of Ire [Commander Legends] SM232 −8: You get an emblemSet: Commander Legends Type: Enchantment Rarity: Rare Cost: {3}{R}{R} When Court of Ire enters the battlefield, you become the monarch. At the beginning of your upkeep, Court of Ire deals 2 damage to any target. If you're the monarch, it deals 7 damage instead. Hold your tongue, lest you burn it.

Exchange/Return Notes
  • We offer a 30-day return/exchange service after receiving.
  • Final sale items are not eligible for returns or exchanges.
  • To process your return/exchange, please contact us at [email protected]
  • Please click here for more details>>> Return & Exchange Policy

You may also like

recommand products